October 21, 2015 came and went and there was still no sign of flying cars as Marty McFly had once experienced. And while a lot of us were banking on this to become a reality, there is still much work to be done to get there.
As the Automotive Industry keeps exploring the close reality of autonomous vehicles, their exterior presence has begun to shift to account for the new use case. On the opposite end of that, leaves the interior space to be a place of possibility and wild imagination. But what if you could actually make the interior space and extension of you? What would you bring that previously wasn’t accounted for? How would information be presented to you and how would you interact with it?
Inside Future, a BMW interactive sculpture show at CES, explored that very idea.
Our Designworks studio in LA joined forces with BMW Munich to take on this enormous project. It took an army of insanely talented designers across many disciplines to make this happen. My Interaction team was responsible for all things interaction within the space. Eric Brown and Matt Potter lead and directed the project from concept to finish. Four of my teammates and I had the awesome opportunity to create the UI for the sculpture and Connected Window both shown at the BMW tent at CES 2017.
Roles:
UI Designer (Interface, HoloActive Touch, Connected Window, Interactive kiosk)
Event Designer (wall decal design, presentation title slide)
Production (asset creation and organization)
BMW Connected Window
The BMW Connected Window was designed to be a connected extension of your daily on-the-go life. Various digital touchpoint are visualized onto a window, in this case your hotel window overlooking the Vegas Strip. It intelligently maps out your day’s itinerary in addition to the weather, your playlist, and the ability to schedule new appointments all while being connected to your vehicle via the Open Mobility Cloud.
Role: UI & Motion Designer